SCP_TPS
IN PROGRESSThird-person vertical slice — a patrolling AI threat, niagara built hazard effect, and a full core gameplay loop.
CAPTURE PENDING
Gameplay capture coming soon.
ENGINE
Unreal Engine 5
LANGUAGE
C++ / Blueprint
SYSTEMS
AI Behavior TreeNiagara VFXPlayer ControllerUI/HUD
A third-person vertical slice built around a single enemy encounter. The enemy uses a Behavior Tree driven patrol/detect/chase/attack loop, paired with a custom Niagara system as both a visual signature and an environmental hazard. Version-controlled with Git + Git LFS through the UE5 Git Beta plugin.